Refine setup and draft interactions
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@@ -60,13 +60,6 @@ function applyColumnBaseEnergy(state: GameState, scores: number[], ownerId: Play
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return;
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}
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if (state.activeRoundEffects.includes("shared_light")) {
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playersPresent.forEach((playerId) => {
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scores[playerId] += 1;
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});
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return;
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}
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scores[ownerId] += 1;
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}
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